Each device supports one or more content types that the device manufacturer determines. In Adobe Device Central, the Device Profiles tab shows what content types are supported for each individual device. Examples of content types are stand-alone player, wallpaper, and screen saver. For each content type that a device supports, the device profile shows relevant settings. When planning the content to deliver, consider the content types that a device supports.
The Flash and bitmap options have multiple content types; web and video each have only one content type. For Flash and bitmap, content type does the following:
defines the features that are supported on a device
defines the addressable size, which can be different than display size
In Adobe Device Central, you select a content type on the New Document tab or the Emulator tab. After you select a content type, all devices that do not support the selected content type (or Player version) are dimmed in the Device Sets list and the Available Devices list.
Each Flash Lite content type, paired with a specific device, defines a specific set of Flash features that are available to your application. For example, a Flash Lite application that is running as a screen saver is not typically allowed to make network connections or download data.
The Emulator tab lets you test multiple devices and different content types. This ability lets you determine if your application uses features that are not available for the type of content that you are targeting.
If you change the content type during emulation, the Emulator tab reloads the player and plays the application back from the beginning.
If no content-type information is available, the Emulator tab uses the default Standalone Player setting.