The Trap command creates traps for simple objects by identifying the lighter-colored artwork—whether it’s the object or the background—and overprinting (trapping) it into the darker artwork. You can apply the Trap command from the Pathfinder panel or as an effect. The advantage of using the Trap effect is that you can alter the trap settings at any time.
In some cases, the top and bottom objects may have similar color densities so that one color is not obviously darker than the other. In this case, the Trap command determines the trap based on slight differences in color; if the trap specified by the Trap dialog box is not satisfactory, you can use the Reverse Trap option to switch the way in which the Trap command traps the two objects.
To apply the command directly to the objects, choose Window > Pathfinder, and choose Trap from the panel menu.
To apply the command as an effect, choose Effect > Pathfinder >Trap. Select Preview if you want to preview the effect.