After you open a 3D model you can change the model’s position, camera view, lighting, or render mode, create a cross-section view, or play animation contained in the 3D file. To create these changes, you use the Photoshop 3D tools.

Use the 3D tools
Do one of the following:In the Layers palette, double-click the 3D layer thumbnail.
Choose Layer > 3D Layers > Transform 3D Model.
The options bar changes to show the 3D tools. To leave 3D transform mode, click Cancel 3D Transform or Commit 3D Transform in the options bar.
Move, rotate, or scale a 3D model
For
tooltips on each 3D tool, choose Palette Options from the Info Palette’s options
menu and select Show Tool Hints. Click a tool, then move the cursor
into the image window to view tool details in the Info Palette.
Edit the 3D camera
For tooltips on each 3D tool, choose Palette Options
from the Info Palette’s options menu and select Show Tool Hints.
Click a tool, then move the cursor into the image window to view
tool details in the Info Palette.
Change or create 3D camera views
Do one of the following:Select a preset camera view of the model from the View menu.
To add a custom view, place the 3D camera in the desired position using the Edit Camera tools, then click Save in the options bar.
To return to the default camera view
of the model, click the Return to default camera icon in the options
bar while the Edit Camera tools are selected.
Change lighting effectsYou can apply different lighting effects to a 3D model such as daylight, interior light or colored light, or remove lighting entirely to create a silhouette effect. The default lighting setting, Lights from File, displays the 3D model using the lighting settings from the original file (created in a 3D authoring program).
Click the Lighting and Appearance Settings icon
and select a lighting mode from the pop‑up palette.
Change rendering effectsThe default render mode is solid. Modes such as wireframe, outline, or vertice reveal the underlying structure of the model’s components. You can combine wireframe and solid rendering (Solid Wireframe mode), or adjust the transparency of solid areas in the model (Transparent or Transparent Wireframe).
Render modes such as Solid Outline and Line Illustration allow you to adjust the number of structural lines that appear in the model by adjusting the Crease Threshold setting. A crease or line, is formed when two polygons in a model come together at a particular angle. If edges meet at an angle below the Crease Threshold setting (0‑180), the line they form is removed. At a setting of 0, the entire wireframe is displayed.
View cross sectionsYou can view a cross-section of a 3D model by intersecting it with an invisible plane that slices through the model at any angle and displays content only on one side of the plane.
View 3D animationsIf a 3D file contains animation, it is included with the file when Photoshop opens the 3D model. To view animations, you use the animation controls in the options bar.
Click playback buttons to play the animation, rewind it, or advance forward or backwards by frame.
Click the arrow next to the playback buttons to open the slider control, then drag the slider forward or backwards to move through the animation.