Many transparency effect settings and options are the same across different effects. Common transparency settings and options include the following:
You can apply a uniform lighting angle to transparency effects in which shading is a factor: Drop Shadow, Inner Shadow, and Bevel and Emboss. When you choose Use Global Light with these effects, lighting is determined by the global setting in the Global Light dialog box.
Do any of the following to open the Global Light dialog box:
Choose Global Light from the Effects panel menu.
Choose Object > Effects > Global Light.
Enter a value or drag the angle radius to set the Angle and Altitude, and click OK.